2020 EdTech Trends: Evolving Classrooms For A New Decade

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Brainly CEO and cofounder Michal Borkowski (Photo courtesy of Brainly)

2020 is ushering in a haul of exciting EdTech trends. A new decade means new learning opportunities created to cater to the individual rather than a collective hive. There are more than one or two ways of learning—by not embracing all of the ways to teach, we risk leaving students behind in subjects they may need extra help in, according to Michał Borkowski, CEO and cofounder of Brainly.

Brainly is the world’s largest online learning platform with 150 million monthly users in 35 countries. Borkowski, an expert on global education trends, has some insightful predictions on the emerging trends 2020 will bring in EdTech.

Customized learning via AI

AI systems with customizable settings will allow students to learn based on their personal strengths and weaknesses. This stylized learning takes into account that not every student absorbs information in the same way. In turn, it helps teachers understand what each individual student needs, spend more time teaching new material and receive higher classroom results, Borkowski said.

Responsible technological integration

Students today are more fluent in technology than older generations, Borkowski noted. Integrating tech through digital resources, textbooks, game-style lessons and interactive learning are efficient ways to captivate students and teach them responsible usage of technology.

Expansive peer-to-peer learning

Allowing students access to a platform where they can view different student’s educational interpretations, and one specific perspective may help information click, is invaluable, advised Borkowski. These learning platforms break down barriers, encourage active learning anywhere and cultivate a sense of community between students all over the world.

From STEM to STEAM

Science, technology, engineering and math curricula have been the major educational focus of the decade, but 2020 will see more integration of classical liberal arts into educational modules, turning STEM into STEAM, Borkowski predicted. Incorporating the arts into a tech-based curriculum enables students to create important connections to the world and allows them to have a well-rounded education.

Options in learning environments

Who says learning has to take place in a classroom? Advancements in EdTech has provided new and exciting avenues where educators can experiment. Grade and high school level teachers are experimenting with webinars, online tutorials and other forms of tech-based instruction to connect to students in environments where they are more inclined to learn, Borkowski said.

Bottom line: 2020 is the year that education forms itself around each student’s individual needs rather than leaving kids behind who don’t benefit from traditional instruction. Learn more at www.brainly.com.

—Additional information provided by Brainly

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